Below is shown the drawings I did for the animation and the timing I ended up with. The cycle is repeated across the screen and it has two different jumps, similar in down and push-off, but different in its hang-time to contact.
(All pictures and animations in this post is copyright property of Cartoon Saloon)
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I would also like to share the workflow I used for this scene. It was great fun cleaning the scene up by animating with pure shape instead of the usual linework. So, here's a little overview of how the drawings progressed.
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Especially the pass from rough animation to filled color shape was fun. It offered an opportunity to push the shape language of the animation and really work on a flow that animated well as well as compliment the graphical edged style of the design.
Here's how it all looks when played out.
The animation has been approved and is moving into compositing soon, nice!
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